The harness
The Harness
Climb a dead machine. Reignite the core. One ember, one cable, one run.
You are the last maintainer of a colossal engine that stopped turning a hundred years ago. The ignition chamber sits at the top of the stalled core, and you're carrying the last live ember on a winch cable.
Climb the machine's internal shafts. Thread your cable through frozen boiler halls and dead gauge shafts. Reach the core before your ember burns out.
Point-and-fire — the rope is the only locomotion. No jump. No walk. Just aim, shoot, swing, and climb.
Inspired by the Worms Ninja Rope and Jump King: a single life, a single rope, and a tower that wants you at the bottom.
Controls:
• Mouse: aim → Left-click: fire/detach → W/S: reel in/out → A/D: pump
• Touch: tap to fire, joystick to pump and reel
• Plays natively in portrait on mobile
Built for Gamedev.js Jam 2026 — Theme: MACHINES
Entirely built with Claude Code from a mobile phone. No laptop. No keyboard. Just a phone and a model. 16 PRs. 13 days. One rope.
Phaser 4 + Matter.js · TypeScript · MIT
Play: thenanox.github.io/theharness
| Published | 27 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | thenanox |
| Genre | Platformer |
| Tags | 2D, Difficult |
| AI Disclosure | AI Assisted, Code, Graphics |


Comments
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Pretty cool game! Easy to play and fun